The Raven

The day wears on…

We walk, the monotony of our journey already setting in. The barren trees gaze pityingly down at us, their fallen limbs a crunch beneath our boots.

In the silence, we hear the flutter of feathers. On a branch high above us perches a raven. Its feathers shimmer like oil as it turns its bead-black eyes upon us. As we return its gaze, we feel a strange sensation overcome us. Horrified, we realise we can no longer move — no longer even blink.


The Challenge

Defeat the Raven in a staring contest.

  • Prepare a stopwatch.

  • Close your eyes, count to three as a party, then open your eyes and begin. Start the stopwatch simultaneously.

  • When any traveller blinks, that traveller is eliminated.

  • The final traveller to be eliminated wins the game. Stop the stopwatch immediately.

HELP FROM AN ITEM

If any traveller carries a QUILL, they may begin five seconds after everyone else.

Success. If the winning traveller does not blink for at least thirty seconds, then the Raven is defeated and the Challenge is passed.

Failure. If all travellers are eliminated before thirty seconds have elapsed, then the Challenge is failed.

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If the Challenge is passed, the winning traveller wins the Blessing of the Raven.

If the Challenge is failed, all travellers suffer the Curse of the Raven. Place the Raven’s card in a designated area reserved for Curses. If this is the party's third Curse, click here.

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At last the raven flutters its wings — caws in disapproval. Taking flight, it wings its way into the trees.