The Helpless

We pass on. The child’s cries grow fainter, but they do not die. Even hours later, as the sun falls in the sky overhead, we seem to hear a thin cry drifting among the trees. The phantom babe pursues us.

  • The travellers gain the Curse of the Helpless. Place the card in a designated area of the table. If this is the party's third Curse, click here.

  • When a spirit is displeased by the party, it will lay its Curse upon them. Curses have dire consequences. The more Curses a party gathers, the more lives will be claimed in the Heart of the Wood. Furthermore, if a party incurs three Curses, the Wood's spirits will reject them and they will be forced to flee for their lives, ending the game.

    When you incur a Curse, place it in a designated area of the table so that all travellers are aware of it.

If this is your FIRST night in the Thicket, click here.
If this is your SECOND night or later in the Thicket, click here.