The Courier

The day wears on…

We rise and fall with the hillsides, following an ancient road between the trees. Passing an ancient signpost, its lettering long rotted smooth, we see that something is laid in the dirt beneath it. It is an oddly-shaped parcel wrapped in brown parchment, strangely untouched by age. Even stranger is that the parcel is addressed to us — all of us, by name.

Wary of the parcel’s contents, we attempt to divine what it is.


The Challenge


Be the first to identify the parcel before you open it!

  • Give each traveller a small piece of paper. Then all travellers except the Reader close their eyes.

  • While the others sit with their eyes closed, the Reader secretly chooses an object from somewhere in the room.

  • Working clockwise around the party, the Reader hands the object to each traveller for twenty seconds. The traveller feeling the object must not speak, only feel the object with their hands. It is in the Reader’s interest to choose an object that is not immediately recognisable, but also not totally obscure.

  • Once every traveller has had twenty seconds to feel the object, the Reader replaces the object exactly where they found it.

  • Each traveller writes on their piece of paper what they believe the object to be. Then, simultaneously, the travellers reveal their guesses.

HELP FROM AN ITEM

If any traveller carries a LETTER, they may have two guesses. If the Reader carries a letter, they may choose to repeat the Challenge once they discover the consequences in the next section.

Success. If any traveller guesses correctly, the Challenge is passed.

Failure. If no traveller guesses correctly, the Challenge is failed.

————
⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖
————

If the Challenge is passed, results vary depending on the outcome:

  • If only one traveller guessed correctly, the Reader guarded and delivered their parcel well. The Reader wins the Blessing of the Courier.

  • If more than one traveller, but not all travellers, guessed correctly, the first traveller clockwise from the Reader to guess correctly receives the Blessing of the Courier.

  • If all travellers guessed correctly, the Reader guarded their parcel poorly. The party receives the Curse of the Courier. If this is the party's third Curse, click here.

If the Challenge is failed, the party suffers the Curse of the Courier. If this is the party's third Curse, click here.

————
⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖
————

Losing patience, we tear the parchment from the package. Within is a box, inside which we find an ordinary letter. The black ink on the letter’s face declares a simple address: “To the Queen…” But though we try to tear it open, it resists all attempts.

GAIN AN ITEM

The party receives the LETTER TO THE QUEEN.

Bring the object that the Reader chose back to the table. This object now represents a LETTER TO THE QUEEN.

  • The party jointly holds the LETTER TO THE QUEEN as an Item.

  • The letter to the Queen cannot be traded or discarded.

  • Maybe it will come in handy. Maybe it won’t.

————
⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖ ⧖
————