The Convict

Approaching the wolf from behind, we carefully release the trap. The wolf lunges once for us, then flees into the trees.

  • Shuffle and place the deck in the middle. Reveal the card on the top.

  • If the card’s value is even, the wolf’s lunge is aimless and it flees without incident.

  • If the value is odd, the terrified beast lands a bite on the first traveller who chose to release it. That traveller must discard one Blessing.

  • The first traveller to vote to free the wolf wins the Bargain of the Convict.

HELP FROM AN ITEM

If the winning traveller carries a KEY, they may immediately convert the Convict’s Bargain into a Blessing.

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