The Bard

The day wears on…

After toiling through miles upon miles of razor-thorned brush, we are finally rewarded with a sun-dappled clearing of pasque flower and meadow grass.

We lie in the field, enjoying a much needed reprieve — when, in the distance, we hear a sound. As if blown from far away, a mellifluous voice floats upon the breeze. At first, the silken note is yet another pleasure of the pasture. But before we know it, we find ourselves harmonising with the singer's tone. The chord is beautiful, to be certain. But to our horror, we realise that we cannot stop — not even to take a breath.


The Challenge

  • Set a stopwatch.

  • Starting the timer, all travellers must simultaneously sing a single note. The note can be quiet but must be audible.

  • If a traveller stops singing or takes a breath, they are eliminated and must be quiet.

  • The traveller who is left singing last wins.

HELP FROM AN ITEM

If any traveller carries a FLUTE, they may begin to sing five seconds later than everyone else.

Success. If at least one traveller sings longer than thirty seconds, the Challenge is passed.

Failure. If no traveller held their note for longer than thirty seconds, the Challenge is failed.

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If the Challenge is passed, the last traveller left singing wins the Challenge. They receive the Blessing of the Bard.

If the Challenge is failed, all travellers suffer the Curse of the Bard. If this is the party's third Curse, click here.

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As our voices peter out one by one, we hear the distant sound of a lute, skilfully strummed. Then we are alone once more.